Patrice Brochard is working on a labyrinth game in basic for Amstrad CPC, and presents his work in several videos, 6 at the moment (french).
Fresh Amstrad CPC, PCW, Notepad NC100 NC150 NC200 and PDA600 news
Latest Youtube Videos :
The fith video by Keith56, author of Chibi Akumas (episode 1 et 2) which is about Z80 programmation on Amstrad CPC, Spectrum and MSX is this time the third part about Z80 assembler (case statement).
Stephane Buisard has a nice desktop, I let you discover why.
The last version of RASM is v0.68 (7th February 2018) :
- Morphos compatibility code - some error messages modified - breakpoint in snapshot with BRKC chunk for ACE emulator - shorter splash text - unused var cleanup - includes or incbin in a disabled section won't warn anymore if file does not exists
A new version of FutureOS, an operating system for Amstrad CPC is available on the web site, programmed this time not by TFM but by Gunhed.
- Plus Version: Debugged and Interface enhanced. ROM C compressed - Interrupt Mode 2 Management enhanced. Code compressed in ROM D - Support for MultiPlay enhanced. Sign on messages adapted. Now only ROM A is active, ROMs B-D are set inactive - Interrupt Mode 2 Entry put at address &FCFC in ROM's A, B and C (D needs to be compressed first) - Support for Speech Synthesisers added (LambdaSpeak, SSA-1 and dk'tronics) - Enhanced System Stability: A click on the RUN Icon (or hotkey e
ecute) will deactivate the Icon. Few bytes saved - New feature: Auto-DIR added, every click at device icon reads DIRs. Initialization string moved to fixed address - OS function EXCP improved. Later this year ... ;-) ... ConfigOS / KonfigOS updated - Added OS function R_PS2 to read SF2 PS2 mouse X, Y, five buttons and scroll wheel. Data in YL, YH, D and E - FutureOS XROMs "TOOL-DEU.ROM" and "TOOL-ENG.ROM" updated (new versions of KonfigOS/ConfigOS and OS-Infos) - Bug in OS function EGEN_HD corrected, which was introduced after OS system 0.5 - relevant only for Dobbertin HD20 - KonfigOS / ConfigOS utilities debugged. Now they work with everything :-) - Function added for adaption of hard coded ROM number in ROM files on disc. With checksum update. Needed for EPROMs
The fith video by Keith56, author of Chibi Akumas (episode 1 et 2) which is about Z80 programmation on Amstrad CPC, Spectrum and MSX is this time the second part about Z80 assembler (LDIR, Labels, Definitions, Conditions,Loops).
The Amstrad CPC meeting ReSeT #30 will take place at Coutances from friday 29th June (12am) to sunday 1st July (6pm) 2018 in Normandy (Foyer des Jeunes Travailleurs, 162 rue Régis Messac, Coutances).
This meeting is organized by Eliot (Benediction). It's a success each year since 2000.
Whatever your interest in Amstrad CPC, you will be welcome. It will be the occasion to see previews of incoming programs and to meet other CPCists.
As usual there will be a contest.
More informations on ReSeT's site.
An interview of the development team for The shadows of Sergoth is available in spanish and english (end of the page). It's a dungeon crawler WIP for Amstrad CPC 6128.
One of the programmers, Chris94, did 2 videos of the making off (french with english subtitles) :
Indie Retro News has found 2 new versions of the Pawn, an Amstrad CPC graphical adventure game by Magnetic Scrolls, one for PC (windows, linux), MAC and Mobile by Strandgames and another for ZX Spectrum Next by Stefan123.
After releasing Pentomino last year, Shining got many feedback of people who liked the music. And as a big ay-chiptune fan and also a big fan of n1k-o, who is the composer of the Pentomino-music, he decided to do a music-disc, featuring only songs from him : : NQ!-Music disc
After getting the permission from n1k-o, the music-disc finally plays 26 songs, choosen by him. Because of the very crooked different frequency of the ay in the sinclair (where all the tunes come from), they sound not always the same on our Amstrad and many of them, he had to fine-tune. Some, which he wanted to use, were nearly impossible to convert, so the choosen-ones are not the 26 best, in his opinion, but the 26 best he could get up and running on CPC.
Since he joined forces with HAL6128 again, the great gfx was completely made by him. As only playing the songs is a little bit boring, and he wanted to play around a little bit with the crtc and the plus, he implemented the CRTC-register 3 equalizer (he thinks this will not work on TFT but on original monitors. Also the picture in Winape shakes a little bit, in JavaCPC it's ok.).
The pictures use 32k-Overscan and because he wanted to be compatible with 64kB, he had to reload some stuff, to arrange everything in the memory. But when you use the cartridge version or something like the M4, this doesn't matter at all.
As mentioned above, he wanted to play around with plus-sprites, so the demo detects if it is running on a plus and then enables (randomised) one of 4 different note-movements. 3 of them use 14 multiplexed plus sprites at the same time, so that you can see 28 notes on screen.
Rampage is an arcade game by Activision, adapted on Amstrad CPC by Marcus RAINBOW, Mak and Nick JONES. You can see all the ported platforms including the Amstrad CPC in this video of the history of Rampage by Novabug. And well, there will be a Rampage film in 2018 (2nd May in France) with Dwayne Johnson, no joke !
The fourth video by Keith56, author of Chibi Akumas (episode 1 et 2) which is about Z80 programmation on Amstrad CPC, Spectrum and MSX is this time about learning Binary & Hexadecimal with calculator, spreadsheet and Z80 assembler examples.