Archives of Genesis8 Amstrad Page from 1999 to 2025 about games





Traffic for Amstrad CPC translated in several languages by Vag

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Vag a traduit Traffic an Amstrad CPC game, a mix of a traffic simulator, arcade and puzzle, in several languages : English, French, German, Greek, Portuguese, Spanish. he also did correct some problems.


Youtube video



PUSHORI64+, an Amstrad CPC reflexion game by Marco Spedaletti written in ugBASIC

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ugBASIC by Marco Spedaletti is a compiled basic which works on many computers including the Amstrad CPC(+). In fact this compiler write the code so a program works whatever the features of the targeted computer, a feature which doesnt exist in hardware will be managed by software. For ugBASIC's github it's here, an official Facebook group of ugBASIC and even an ugBASIC forum.

There is also an IDE for ugBASIC v1.17 still by Marco Spedaletti available on Itch.IO for Windows.

Marco wrote in 2024 a Sokoban game : Soko64+, of course in ugBASIC.

He just wrote PUSHORI64+, a new game inspired by Pushori which was a popular puzzle and skill video game originally developed by Toni Pa (or Tony Pa) in the Flash era. It's based on a rather simple concept, but it requires planning and logic to master. The game involves "clearing" a playing area of blocks that have the same symbol.


Youtube video




Microsoft releases Zork (1 to 3) as open source

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Microsoft makes Zork Open Source. Zork originally was developed on mainframe between 1977 and 1979 by Tim Anderson, Marc Blank, Dave Lebling and Bruce Daniels (rather the enigmas), all students at Massachusetts Institute of Technology (MIT). The first version was developed on a DEC PDP-10 mainframe. Because the program was too large for the microcomputers of the time, they were forced to split it into three parts and develop a virtual machine (Z-Machine) using the Zork Implementation Language (ZIL). They then went on to create the well-known video game company Infocom in 1979.



Impetus+, a shoot them up for Amstrad CPC+ by Inufoto

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Inufuto is a japanese who write many games, each time for many platforms including Amstrad CPC. He wrote initally Impetus in 2022 for CPC old, this year he is releasing a new version of Impetus+ for Amstrad CPC+ with hardware sprites. You cab check the Youtube channel of Inufuto. Impetus+ is a classic shoot them up game, whose sources you will find on Github.


Youtube video



Making a joystick with 3D print by Manuel3D

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Manuel3D is the author of 3 Amstrad CPC programs, two utilities : New font for Amstrad CPC and Draw a star, and also a game : the hangman.

On his Youtube channel, he was showing a case for an Amstrad CPC 464.

Today he is showing how to make a joystick for Amstrad CPC with the needed components and 3D printing (thanks to Amstrad Power for the tweet.

Et pour voir le résultat, allez voir cette vidéo du joystick fabriqué sur une partie d'Arkanoid.


Youtube video







The New Zealand Story by Enrique G. Gálvez for Amstrad PCW

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The New Zealand Story is an Amstrad PCW(+) conversion of this classic game by Enrique G. Gálvez. As usual DK'Sound music and sound support, either monochrome gameplay for standard PCW or PCW+ mode with colours, joystick support and faster scanline mode for classic Amstrad PCW. You can see a video of The New Zealand Story on Amstrad PCW below.


Youtube video




SRAM remaster by Frangin 2003, a mix of SRAM and generative AI

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SRAM is a graphic adventure game made in 1986 for Amstrad CPC by the brother Serge and Ludovic HAUDUC (scenario and graphics), Jacques HEMONIC (code) et Michel RHO (loading screen), a big classicclassique.

loading screen of the graphic adventure game SRAM on Amstrad CPC

Today by using generative AI, Frangin2003 offers youSRAM Remaster a boosted version of SRAM. Instead of using a simple syntaxical analyzer it is using local LLM with Ollama using the Llama 3.1 model by Facebook. It offers also full HD graphics also made using AI : DALL·E 3 and RunwayML.

You can also find SRAM Remaster in two Github depots : SRAM Remaster and SRAM Remasters Assets.

If really neeeded, you can check the solution of the game in the video below, don't abuse it though.


Youtube video



The missing intro of Barts Vs the Space Mutants by TheMusicMan5312 for Amstrad CPC

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The game Bart Vs the Space Mutants on Amstrad CPC was missing the video introduction which can be found on the Amiga version.

TheMusicMan5312 a souhaité corriger cette omission que vous pouvez télécharger ici ou découvrir ci-dessous sur Youtube.



Bugs's Quest 2 by YB Software for Amstrad CPC

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Bugs's Quest 2 is the last Amstrad CPC game by YB Software after Bug's Quest in 2021 and Xyphoe's Nightmare in 2022.

It's a platform game written by Phil SANDIFORD (graphics and screen layout), Manshovel (music), physical edition (Novabug), Kukulcan (coding support), Titan (title screen), MyGamerXP (artwork support) and Xyphoe (playtesting).

Bug is off on another quest, this time he is collecting as much cash as possible to raise money for "BIG C'" research. Loop the screens to get Bonus's and more cash. There are 3 modes of play : Newbie, Expert and Master. Watch the Timer, if it reaches 0 it's "Game Over Man". There will be physical cassettes to be made and auctioned off on Novabug's Youtube channel in 2026, all proceeds will to go to McMillan cancer research.

loading screen of Bugs Quest 2 by YB Software


Youtube video



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