Source code of the Amstrad CPC programs written by Jason Brooks (Argonaut)
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Genesis8
Due to hasard, I found the Github of Jason Brooks (Argonaut) where you will be able to find the source code of his Amstrad CPC programs (1985 to early 1990). You can read there that he was mostly programming in assembler, ADAM (Assembler, Disassembler and Monitor) was his tool of choice as it was fully relocatable, could be loaded into a ram bank on a 6128 and was very capable when hacking and reverse engineering code and protection systems in its day
Amstrad Eterno 2023, the 30th September 2023 in Malaga
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Genesis8
A bit late to announce, but Amstrad Eterno 2023 is an Amstrad CPC event in Barcelone (Spain) on the 30th September 2023 (10am to 8pm), more detals on their site, notably Roland Perry, Batman Group and much more.
WIP Booty the remake for Amstrad CPC by Salvador Cantero
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Genesis8
Booty the remake first released on ZX Spectrum in 2019 by Salvador Cantero is a remake of the original game still for ZX Spectrum in 1984 by Firebird Software and in 1986 on Amstrad CPC. This remake is now released on Amstrad CPC, see the announcement on Twitter.
It is programmed with the collaboration of Beyker, Brundij and Atila Merino. The game will be showed on the Play on Retro stand at AmstradEterno. Check the short video of Booty the Remake on Twitter.
Interview with Patrick HINRICHS (The Fraggle) by Retro Maniac
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Genesis8
Retro Maniac has done an interview of Patrick HINRICHS (The Fraggle) at the end of August 2023. It's in spanish, but there is an english traduction at the middle of the page.
Return of Traxtor by Reidrac for Amstrad CPC and now on msdos and CGA
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Genesis8
The Return of Traxtor is a reflexion game by Reidrac (Juan Jose MARTINEZ) first released on Amstrad CPC (v1.1 de 2016) and now for msdos and CGA, so you can run it on any Amstrad PC.
Fugitif by Frederic MANTEGAZZA, a 1991 Amstrad CPC game, commented sources and WIP remake
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Genesis8
Frédéric MANTEGAZZA and Laurent DIEUDONNE (his cousin) are the authors of an Amstrad CPC game edited by Lankhor : Fugitif. Drawing are by Jean-Paul RENAULT (read the description on CPC-POWER about the drawing, it's interesting), music by Laurent MOLLARD and box cover by Stéphane POLLARD.
It was made in mode 1 using rasters to show more than 4 colors. Frédéric has lost the original source code, so he disassembled the program and commented it (download available).
Frédéric is working on a new release of Fugitif, to address the main issue of the original game: at the time, he was unable to do anything else during the raster display. The new release will use demomakers tricks to display a hud below the image. This hud will non longer be icons-based, but rather a console, whith a syntax interpreter, as in many adventure games in this era (and something he originaly wanted to do). The game will be translated in other languages.