A remake of the Ramparts music by Noisywan
-After Elevator Action, it's the turn of Ramparts, you will find a music remake of Ramparts on Youtube by Ömer Aydin (Noisywan).
Youtube video
Latest Youtube Videos :
Star Trip
Lucan
Krovir
Be Queen Bee
Astroscone
Onescreen Colonies 4
Bug's Quest 2
Sonic GX (GX-4000)
Rebel Wars
GX-Pong
After Elevator Action, it's the turn of Ramparts, you will find a music remake of Ramparts on Youtube by Ömer Aydin (Noisywan).
After Target Renegade, it's the turn of Elevator Action, you will find a music remake of Elevator Action on Youtube byr Ömer Aydin (Noisywan).
After Cauldron 2, it's the turn of Target Renegade, you will find a music remake of Target Renegade on Youtube by Ömer Aydin (Noisywan).
Cauldron 2 is a classic, you will be able to find an interesting music remake of Cauldron 2 on Youtube by Ömer Aydin (Noisywan).
cpcrslib (Amstrad CPC library for Z88dk) has been updated.
Tile Map Areal. A virtual and a visible area are defined. Horizontal and Vertical invisible margins can be defined. With that trick it's possible to make the sprite clipping when disappearing from the screen. It's very usefull when scrolling too.
TileMapConf.asm: Two new constants defined: T_WH y T_HH. With them, the invisble margins are defined.
cpc_ShowTileMap2: Shows visible area instead of full virtual area. Usefull when scrolling.
cpc_PutSpTileMapO: New routine to make a sprite disappear from the screen when it leave the visible area.
cpc_ScrollLeft0,cpc_ScrollRight0: Tile Map Scrolling routines modified. cpc_ScrollLeft, cpc_ScrollRight: Decrapted.
Wiituka v0.98.8 is out, an Amstrad CPC emulator for the Nintendo Wii by D_Skywalk (though web site mentions 15th May 2009). It features :

Lachlan Keown, who lives in New Zealand, just released its latest Amstrad CPC production : Robotron 6128, a conversion of the classic arcade game, if you use keyboard, WASD to move and cursor keys to shoot.
He is also the author of Sewer Rat, take the cheese before the aliens does (poor aliens, eating cheese is awful).
He has also written AMSprite for windows (using .Net framework v2.0) or AMSprite for linux/mac (using MONO), which is a cross-development GUI tool to generate ready-to-use sprites and loading screens for the Amstrad CPC in assembly language (CPC+ hardware sprites supported).