News about Amstrad CPC, PCW, Notepad NC100 NC150 NC200, PDA600 and also Amstrad PC









CPCrslib update, an Amstrad CPC library for Z88dk (C programming)

-

cpcrslib (Amstrad CPC library for Z88dk) has been updated.

Tile Map Areal. A virtual and a visible area are defined. Horizontal and Vertical invisible margins can be defined. With that trick it's possible to make the sprite clipping when disappearing from the screen. It's very usefull when scrolling too.

TileMapConf.asm: Two new constants defined: T_WH y T_HH. With them, the invisble margins are defined.

cpc_ShowTileMap2: Shows visible area instead of full virtual area. Usefull when scrolling.

cpc_PutSpTileMapO: New routine to make a sprite disappear from the screen when it leave the visible area.

cpc_ScrollLeft0,cpc_ScrollRight0: Tile Map Scrolling routines modified. cpc_ScrollLeft, cpc_ScrollRight: Decrapted.




Wiituka v0.98.8, an Amstrad CPC emulator for the Nintendo Wii

-

Wiituka v0.98.8 is out, an Amstrad CPC emulator for the Nintendo Wii by D_Skywalk (though web site mentions 15th May 2009). It features :

  • Bug fixes in libogc/grrlib with some TV sets
  • Page can be changed with + and -
  • Added option in XML to avoid connect to internet
  • Added internal mp3 player, feels the 80s!
  • In virtual keyboard now you can clean all binded keys using A+B
  • Participates in Scenery beta 2009

logo of Wiituka, an Amstrad CPC emulator for the Nintendo Wii



Robotron 6128, Sewer Rat for Amstrad CPC, AMSprite for windows/linux/mac by Lachlan Keown

-

Lachlan Keown, who lives in New Zealand, just released its latest Amstrad CPC production : Robotron 6128, a conversion of the classic arcade game, if you use keyboard, WASD to move and cursor keys to shoot.

He is also the author of Sewer Rat, take the cheese before the aliens does (poor aliens, eating cheese is awful).

He has also written AMSprite for windows (using .Net framework v2.0) or AMSprite for linux/mac (using MONO), which is a cross-development GUI tool to generate ready-to-use sprites and loading screens for the Amstrad CPC in assembly language (CPC+ hardware sprites supported).