Complete coding of the sound generating and outputing by myself. The emulation is more accurate, and will allow the implementation of samples and Sids in the future,
Plug in your best MIDI Keyboard or any MIDI-In device, play and record your music with it,
150hz and 300hz replay modes are now available. They are very slightly slower than on a real CPC. Nothing you should notice...
CPCBooster output is now very accurate,
Ability to save Interleaved/non-Interleaved YM6 format,
AKStoBin : a command line software to converts any AKS song into a binary to use on hardware (warning, you still need .Net to use it),
STKtoAKS : a command line software to converts any STarKos songs into an AKS song (warning, you still need .Net to use it).
Prehistorik Man on DSiWare, it's good to be american
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Genesis8
Talking about Prehistorik 2 in the previous news, I saw on the wikipedia page that it was later ported to Game Boy and Super Nintendo Entertainment System, with a name change :
Prehistorik Man. It was later ported on Game Boy Advance. There's also a DSiWare version of this game released in North America (only) on February 15, 2010.
DevilMarkus has written another java utility : SAMdisk GUI, a GUI for
SAMdisk by Simon Owen : a CLI utility for Windows 2000 and XP, used to transfer between physical SAM Coupé disks (both floppy and IDE) and disk images (DSK/MGT/IMG/HDF).
This utility requires a floppy drive connected to a standard motherboard connector. USB floppy drives cannot be supported as there is no way to access their embedded floppy controller chip.