News about Amstrad CPC, PCW, Notepad NC100 NC150 NC200, PDA600 and also Amstrad PC






Blorp!, a text adventure game by Shawn Sijnstra for Amstrad CPC et PCW (and more)

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Shawn Sijnstra (and Stefan Vogt) are working on VEZZA his Infocom/Inform/Z-machine interpreter for Amstrad CPC and PCW (and other computers) to play adventure games without needing a memory expansion (Inform format v1 to v8), under CP/M and not Amsdos. The program you need to dowload is different if you are using an Amstrad CPC (vezza-nb.com) or a PCW (vezza-90.com).

For the 3th PunyJam contest PunyJam he wrote with the PunyInform library a text adventure game : Blorp! (February 2023). This is a short adventure set in an underwater brewery. You left your rather expensive experiments in the hands of your friend Dave, but you know something isn't right. You better have to download the Airlock Collection pack for its Amstrad CPC/PCW disk image, the Itch page has only a Z3 and Z5 infocom file.



EndBASIC by Jmmv, Locomotive basic inspired on windows, mac, linux, RPI

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Julio Merino is the author of EndBASIC (available on github, the 2022 release isn't up to date, pull the code instead). You can test EndBASIC online at this address.

Why am I writing about EndBASIC ? Well it is an interpreter for a BASIC-like language and is inspired by Amstrad's Locomotive BASIC 1.1 and Microsoft's QuickBASIC 4.5. Like the former, EndBASIC intends to provide an interactive environment that seamlessly merges coding with immediate visual feedback. Like the latter, EndBASIC offers higher-level programming constructs and strong typing.

EndBASIC offers a simplified and restricted environment to learn the foundations of programming and focuses on features that can quickly reward the programmer. These features include things like a built-in text editor, commands to render graphics, and commands to interact with the hardware of a Raspberry Pi. Implementing this kind of features has priority over others such as performance or a much richer language.

EndBASIC is written in Rust and runs both on the web and locally on a variety of operating systems and platforms, including macOS, Windows, and Linux.



First WEC le Mans then Burning Rubber, what next ?

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WEC le Mans is first an arcade game by Konami, adapted on sur Amstrad CPC old by Ocean Software under the label Imagine Software, theprogrammation is by Jon O'BRIEN, Robert HEMPHILL, Mike LAMB and the music by Jonathan DUNN. Then here comes the l'Amstrad CPC+ with its cartridge including the basic and also Burnin' Rubber still by Ocean Software, the programmation by Jon O'BRIEN, graphics by Robert HEMPHILL and mmusic by Jonathan DUNN and Matthew CANNON. So it's not astonishing that the two games looks alike a lot.

I saw this tweet by Jonathan Thomas who is working on the spiritual son of WEC le Mans and Burnin' Rubber on ... Atari STE (50 Mhz). Since this tweet, the game zone went from 3 sections of road to 4. So if you are interested in the future release it's here.



Microweb, a web navigator in 16 colours on Amstrad PC 1512 by James Howard

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James has modified Wolfenstein 3D to work on a PC XT in CGA and also wrote a web navigator : MicroWeb for Intel 8088 or compatible CPU, CGA, EGA, VGA or Hercules compatible graphics card, network interface (it is possible to use your machine's serial port with the EtherSLIP driver), mouse is desirable but not 100% required, 640k RAM is desirable. EMS/XMS are not required. And thanks to the author of the PicoMEM, MicroWeb is now supporting the CGA 16 colours of the Amstrad PC 1512 (was monochrome before, and GIF support too), but I dont see a new release in the github, so wait a bit.




Nibbler DX v0.9 by David Moore, an action Amstrad CPC game

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Nibbler DX v0.9 is an action Amstrad CPC game by Dave Moore, a remake of the Nibbler game, that you can see in the video by Saberman. It uses the CPCTelera library and Arkos Tracker 2. The v0.9 is bringing music by Roald Strauss.

He is also writing a remake of the great classic Wizardry 1 (originally on Apple 2).




Présentation of the M4 wifi board (Duke) in video by Stephbb75

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Stephbb75 is presenting in video (in french, you can use automatic subtitles) the Amstrad CPC expansion card : the M4 wifi board made by Duke on Youtube.

One month ago, he made a first video where he is presenting his Amstrad CPC 6128.




Le Dernier Serment by Narkhos, a graphical adventure game for Amstrad CPC in french

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Le Dernier Serment par Narkhos is a new french graphical adventure game for Amstrad CPC.

Seing the posts on CPCWiki, it is appreciated. But if you are loading too many ROMs, it can be a problem as the program is using a lot of RAM.

The video of Le Dernier Serment is made by Xenomorph.




Auto Amy by EgoTrip, a puzzle game for Amstrad CPC

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Auto Amy by EgoTrip is a new puzzle game for Amstrad CPC.

It may be possible that the user &E5 may lead to a door for better understanding of our universe and the meaning of life. But shhhhh, its 's a secret.

The video of Auto Amy is made by Saberman.





Babaliba WIP, an Amstrad CPC game by ESP Soft

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Babaliba by ESP Soft is a work in progress remake(advanced beta) of the original game Babaliba by Dinamic Software on ZX Spectrum in 1984.

The history of the game it the following, after the fall of the Ottoman Empire and the Babalas wars, the self-proclaimed new sultan of Turkey, Hosmimumarack, has begun to hoard all the treasures of the Middle East in his palace. Among them is a pendant found in a den of thieves in Arabia that grants the sultan almost unlimited supernatural power. With each passing day its power increases, threatening Western countries. The sultan's daughter, the result of a relationship with a queen from northern Europe, is in charge of guarding her father's pendant. For Hosmimumarack both are his most precious jewels. The British government, aware of the sultan's power, has sent several agents to the site with the aim of recovering the mysterious pendant. None have managed to return alive. Hosmimumarack Palace is an almost impregnable bastion. No one can enter or leave as an invisible force acts around the premises. But an agent has discovered a way to get in, notifying his superiors by radio and being taken prisoner shortly after. His last transmission turns out to be a mystery for the British secret service: "Johny, friend... I found it... spell... BABALIBA...".

So now Johny Jones, Saimazoom's explorer hero, returns in a new adventure full of challenges. This time the United States government, collaborating with the British government, entrusts him with a suicide mission : travel to the Hosmimumarack palace, rescue his companion who is imprisoned in the dungeons of the palace, kidnap the princess, daughter of the sultan. and bearer of the pendant, and recover the treasures looted during the Babalas wars. The palace consists of several rooms and several floors connected by stairs. In order to advance it is necessary to find a green key and a red key, located somewhere in the gardens, which open the access doors to other rooms of the palace, full of dangerous enemies and guards armed with scimitars. Be very careful with the wells or Johny will suffer an agonizing death in the jaws of the sultan's ferocious crocodiles. To succeed in his mission, Johny has 20 bombs and a limited time. Once you have achieved your goal, you must return to the gardens and orderly gather the letters that form the BABALIBA spell, with which you will be able to leave the palace. If you do not collect the letters in the correct order your mission will fail.