News about Amstrad CPC, PCW, Notepad NC100 NC150 NC200, PDA600 and also Amstrad PC






Pixel Prose by Tarjan, a text adventure game for Amstrad CPC in Locomotive Basic

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Pixel Prose par Tarjan is an english text adventure game for Amstrad CPC (and C64) written in Locomotive Basic and assembler without librairies or framework in 40 columns

You wake in a place older than logic and stranger than myth. Light filters through fractal leaves. A paddle hums beneath the soil. Arkanoid is blooming. Lemmings have fallen. Ghosts wait to be eaten.

This is a text adventure. But not like you remember. Or maybe exactly like you remember - if you remember it from somewhere deeper.

Solve puzzles. Eat ghosts. Free the Architect.



RASM v2.3.8 by Roudoudou, a multi platform assembler for Amstrad CPC

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The last version of multi platform assembler for Amstrad CPC RASM (v2.3.8) was released two weeks ago on Github.

This multi platform assembler for Amstrad CPC (for linux, windows, and also for MorphOS on Amiga) let you program for Amstrad CPC. It's recommended to use it with the new emulator also by Roudoudou : ACE-DL released today, to get symbols and breakpoints importation and much more.



HEXAPUCCHU The lost city of Patchucca by Titan, an Amstrad CPC game

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HEXAPUCCHU The lost city of Patchucca by Titan is an Amstrad CPC game, like choose-your-own-adventure" books.

Hexapucchu puts you in the shoes of a journalist on vacation in Peru. While relaxing on the beach, you stumble upon a very ancient Incan artifact, until now buried beneath the sand. This marks the beginning of an epic adventure that will lead you to explore forgotten temples, face age-old traps, and uncover a secret long buried by time itself. Guided by your instincts and curiosity, you'll need to decipher mystical symbols, avoid deadly mechanisms, and confront a legend that could change everything we thought we knew about the Incan Empire.


Youtube video



WIP Borderguard v0.1 by Althael27, a city builder on Amstrad CPC

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Borderguard v0.1 by Althael27 is a city builder like Sim City for Amstrad CPC written in Locomotive Basic. It's a work in progress, actually all building can be put on the map without a cost. The author needs your feedback.


Youtube video



Rick Dangerous 2+ for Amstrad CPC+ by SyX and RedAngel

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Rick Dangerous 2+ is a rewrite of Rick Dangerous 2 for Amstrad CPC+ by SyX (code) and RedAngel (graphics and colours) :

  • All tiles and sprites have been retouched
  • Plus palette
  • Level 5 available in the menu
  • Some bugs fixed
  • Keys are now QAOP Space
  • 60 hz mode
  • Jump/Up with Fire 2 button
  • Improved loading screen
  • One aditional colour for backgrounds (there were two blacks)
  • The disk has a special format (SyX could explain it)

And don't forget Rick Dangerous 128+ by Fano, Macdeath and BDC Iron which is an Amstrad CPC+ version of Rick Dangerous 1, released in 2009.



WIP Tony Montezuma’s Gold by Monochrome Editions, an Amstrad CPC game

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Tony Montezuma’s Gold by Monochrome Productions is a WIP Amstrad CPC action game. It's a mode 2 game, which is rare on Amstrad CPC, but not a surprise with the name of Monochrome Productions ! It was shown for the first time on August 15th during the NOCNE RETRO GRANIE (NRG2025) festival, an event dedicated to the world of retro gaming and the demoscene.

Inspired by the exploits of Polish explorer and filmmaker Tony Halik, the game invites us to embark on a pixelated journey through ancient civilizations as we explore the secrets of the legendary Montezuma Castle. With a setting that pays homage to classic 1980s games, this production promises to be a gem for Amstrad CPC fans.

During NRG2025, attendees were able to try out the full demo on real Amstrad hardware, chat with the developer, and discover previously unseen details about the creative process. A special collector's edition cassette has also been announced, featuring exclusive bonus content.


Youtube video




Survive Hadley's Hope by DevilMarkus, an adventure game for Amstrad CPC (and HTML)

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Survive Hadley's Hope by DevilMarkus is a graphical adventure game for Amstrad CPC (english and spanish) in mode 0 and 1 and HTML which you can even play online on the author site. The HTML version has an auto mapping as you move.

It's of course a game following Alien Escape.


Youtube video



Alien Escape by DevilMarkus, an adventure game for Amstrad CPC (and HTML)

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Alien Escape by DevilMarkus is a graphical adventure game for Amstrad CPC (english and spanish) in mode 0 and 1 and HTML which you can even play online on the author site. The HTML version has an auto mapping as you move.

You are Ellen Ripley, sole survivor of the Nostromo crew. The alien xenomorph has killed everyone else. Your mission : reach the escape pod and get off this ship before the creature finds you. The ship's self-destruct may be your only option, but first you need to gather essential items. Can you find Jones the cat and escape together ?


Youtube video



ELKS by Gregory Haerr, running Linux on a 8086 PC (and up)

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ELKS v0.8.1 by Gregory Haerr is a version of Linux for the processors 8086, 8088, 80188, 80186, 80286, NEC V20 and V30 and compatibles. ELKS can work with 256 Kb of RAM but you will be better with 512 Kb (128 Kb only with a ROM). It doesn't need a memory management unit (MMU) which you get on more recent processors.

You can see the video below of ELKS running on an Amstrad PC 2086. You will find more informations on the wiki and the documentation of ELKS. And yes Doom is running under ELKS. You can even test ELKS online.


Youtube video