News about Amstrad CPC, PCW, Notepad NC100 NC150 NC200, PDA600 and also Amstrad PC






Doomsday Lost Echoes, a graphical adventure game soon for Amstrad CPC

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Doomsday Lost Echoes is a graphical and text adventure game in english for Amstrad CPC which will be available soon.

It uses an adventure game engine DAAD (3rd génération after The Quill, 1st generation, and The Paw, 2nd generation) : DISEÑADOR DE AVENTURAS DE AVENTURAS AD (Adventure Designer for Aventuras AD).

DAAD permits to compress the adventure text in englaish with a good compression ratio, but cant do it well with another language like spanish.

There is another 3rd génération engine: SWAN, System without a name by Fergus McNeill for his Mindfighter game.




Caprice Forever v0.29, an Amstrad CPC emulator by Frédéric Coste for Windows

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Caprice Forever by Frédéric Coste is a modified version of the Caprice emulator (by Ulrich Doewich) for windows.

  • Fix lightgun regressions
  • Update tape auto playing
  • Fix FDC Bad CRC faulty behaviour
  • Fix FDC regression (Anneau de Zengara)
  • Fix command line parameters
  • Add some more command line parameters
  • Restore disk sides flipping to read multi-sided disk images
  • DirectX becomes default graphics renderer
  • Add spanish machines
  • Update disk autorun behavior
  • Fix IPF decoding (KickOff2)
  • Fix minor bugs


New version of Cpcxfs by Kevin Thacker

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If 2CDT is used to manage Amstrad CPC tape images, the new version of cpcxfs by Kevin Thacker is used to manage Amstrad CPC disk images.

This new version fixes :

  • errors shown with static analysis
  • cpcxfs will correctly set ERRORLEVEL command-line variable under more error conditions
  • there is more bug I forget them sorry


New version of 2CDT by Kevin Thacker

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New version of the 2CDT utility by Kevin Thacker which lets you create a tape image file (.CDT) or inject files inside.

New feature of this version : you can define the sync byte for headerless.

Corrected in this version :

  • command-line processing under windows and linux has been re-written. It is a lot better
  • if you uses the mode with 2 blocks and you gave it a file which was shorter than a block it would not write it correctly. Now fixed
  • When using pure tone it didn't write the length of the '1' pulse correctly
  • Some issues seen when running static analysis over the code.


5 days left to participate to the CPCRETRODEV 2016

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CPCRetroDev 2016, the 4th edition of the retro game creation contest of the University of Alicante. This contest awards the best and most creative developers of the retro scene, able to develop the best games for Amstrad CPC 464. The main characteristics of this year’s contest are:

  • AWARDS ( 1.050 € )
    • Special awards
    • PRO Category
      • 300 € : Best game
      • 150 € : Second best game
      • 75 € : Third best game
    • BASIC Category
      • 100 € – Best BASIC game
      • 50 € – Second best BASIC game

Before submiting, please do thoroughly read the contest rules. Then, develop your game and fill in the form below for submiting your entry. Please, ensure that you correctly provide your email address, so as we can contact you.

Here you may find some links to developer tools for Amstrad CPC:






Vector Vaults, an arcade Amstrad CPC game with longview by Xyphoe

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Vector Vaults by Alberto Rodriguez Martinez is an arcade Amstrad CPC game, inspired by a Vectrex console game.

You can order a personalized version physical or not on the page up there.