News about Amstrad CPC, PCW, Notepad NC100 NC150 NC200, PDA600 and also Amstrad PC






Sorcerers v1.1 by Salvador Cantero for Amstrad CPC

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Salvador Cantero is the author of Robbie Strikes Back (Amstrad CPC version of Pssst for ZX Spectrum) released in 2018.

He did participate at the CPCRetroDev 2020 for which he won the second place for his game Sorcerers. He wrote the game's code, graphics, cover and manual. McKlain wrote the music and sound effects, Dany Cantero wrote the translations and Blackmores did the game tests.

The game can be played solo and with someone else in competitive mode where you will have to be faster than the other player. In both game mode you will have to collect coins of 1 of 5 to buy potion ingredients. But pay attention to the ingredients price as if you collect too much money you will need to go to the well to start from scratch. When you will have collected the 5 potions needed you will be able to open the door for the next level.

As I played the game I can say that everything is nice : gameplay, graphics, music. So it's not a surprise that it got the second place and also got more awards : Relevo Mention, the Geek-net Award and the IndieGameMusic Award.

The game is available as a disk and tape image for the Amstrad CPC but there is also an .APK file if you want to play on an Android phone or tablet.

The source code of Sorceres is available on CPCRetroDev 2020 web page.


Youtube video



Final version of the adventure game Tristam Island by Hugo Labrande for Amstrad CPC and PCW

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The finale version of the adventure game Tristam Island by Hugo Labrande is available for 3,99 dollars only. The demo version limited to the first chapter with a gameplay estimated to 1 hour-1 hour 30 (first part of the game) is still available.

This adventure game uses the PunyInform engine by Fredrik Ramsberg. It is in fact available for 36 platforms (8, 16, 32 and 64 bits), including the Amstrad CPC and PCW.



Classic Adventurer issue 9 is out, about adventure games

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Classic Adventurer is a newspaper about adventure games which last issue is a special edition and is out as a free download or in printed format.

This issue has for example an article about games about the Tolkien books, and more of course.




Augmentinel v1.5 by Simon Owen, a remake of The Sentinel for windows

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Simon Owen, the author of SAMdisk has written Augmentinel (remake of The Sentinel) with VR support. He is using the original ZX Spectrum game under emulation but with better graphics and C64 sound.

Since v1.0 released the 1st April 2019, they are the following modifications that you will be able to check yourself.


Youtube video



Program some Locomotive Basic with Visual Studio Code and test directly with Basic Unchained

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Visual Studio Code is a programming IDE for many languages and now also thanks to an extension by Cebe74 the Locomotive Basic with syntaxic coloring, renumbering and running thanks to CPCBasic Unchained by Marco Vieth directly inside VSC.

CPCBasic Unchained is an interpreter of Basic Locomotive written in javascript, so you can add it on a web site if you wish.

There is another possibility to write Locomotive Basic programs : using CPC Basic 3 by Dinoneno which I wrote about earlier. There is a forum about CPC Basic 3.





dMagnetic v0.27, a Magnetic Scrolls emulator by Dettus for various BSD and Linux distributions

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Magnetic Scrolls is an english editor known for his adventure games :

  • The Pawn (1985)
  • The Guild of Thieves 1987)
  • Jinxter 1987)
  • Fish! (1988)
  • Myth (1989)
  • Wonderland (1990)

Today you can emulate the Magnetic Scrolls games thanks to dMagnetic v0.27 by Dettus which you must compile for several versions of Unix (BSD, Ubuntu, Debian, Gentoo) with ANSI drawing in a terminal.

The emulator is using the original files of the games for Amstrad CPC, C64, msdos, windows (1991 compilation), .MAG et .GFX files on the magnetic scrolls memorial.