Basic 10 liners contest 2018 is open, all 8bit computers admitted
-Basic 10 liners contest 2018 is open, for all 8bit computers.
Basic 10 liners contest 2018 is open, for all 8bit computers.
Kevin TOMS is the original author of the game Football Manager edited by Addictive Games in 1982 on Amstrad CPC. This game made me work my english to understand all the texts inside.
After an Indiegogo project closed without reaching its goal, he continue to work on his book The origin of Football Manager.
Also, you can download on the web site of Kevin TOMS the game jeu Football Manager for mobile (iOS, Android), Kindle Fire, Windows and MacOS.
There is an interview with Kevin TOMS made by 60minuteswith.
The fith video by Keith56, author of Chibi Akumas (episode 1 et 2) which is about Z80 programmation on Amstrad CPC, Spectrum and MSX is this time the second part about Z80 assembler (LDIR, Labels, Definitions, Conditions,Loops).
After releasing Pentomino last year, Shining got many feedback of people who liked the music. And as a big ay-chiptune fan and also a big fan of n1k-o, who is the composer of the Pentomino-music, he decided to do a music-disc, featuring only songs from him : : NQ!-Music disc
After getting the permission from n1k-o, the music-disc finally plays 26 songs, choosen by him. Because of the very crooked different frequency of the ay in the sinclair (where all the tunes come from), they sound not always the same on our Amstrad and many of them, he had to fine-tune. Some, which he wanted to use, were nearly impossible to convert, so the choosen-ones are not the 26 best, in his opinion, but the 26 best he could get up and running on CPC.
Since he joined forces with HAL6128 again, the great gfx was completely made by him. As only playing the songs is a little bit boring, and he wanted to play around a little bit with the crtc and the plus, he implemented the CRTC-register 3 equalizer (he thinks this will not work on TFT but on original monitors. Also the picture in Winape shakes a little bit, in JavaCPC it's ok.).
The pictures use 32k-Overscan and because he wanted to be compatible with 64kB, he had to reload some stuff, to arrange everything in the memory. But when you use the cartridge version or something like the M4, this doesn't matter at all.
As mentioned above, he wanted to play around with plus-sprites, so the demo detects if it is running on a plus and then enables (randomised) one of 4 different note-movements. 3 of them use 14 multiplexed plus sprites at the same time, so that you can see 28 notes on screen.
Indie Retro News has found 2 new versions of the Pawn, an Amstrad CPC graphical adventure game by Magnetic Scrolls, one for PC (windows, linux), MAC and Mobile by Strandgames and another for ZX Spectrum Next by Stefan123.
An interview of the development team for The shadows of Sergoth is available in spanish and english (end of the page). It's a dungeon crawler WIP for Amstrad CPC 6128.
One of the programmers, Chris94, did 2 videos of the making off (french with english subtitles) :
The World War Simulator part one on ZX Spectrum was written in 2012 by The Retrobytes Productions. Mid January 2018, the programmation of the World War 2 Simulator for Amstrad CPC has begun. And now the music of the game is released on Soundcloud, written by Jose A. MARTIN (Riskwood)
The fourth video by Keith56, author of Chibi Akumas (episode 1 et 2) which is about Z80 programmation on Amstrad CPC, Spectrum and MSX is this time about learning Binary & Hexadecimal with calculator, spreadsheet and Z80 assembler examples.
Rampage is an arcade game by Activision, adapted on Amstrad CPC by Marcus RAINBOW, Mak and Nick JONES. You can see all the ported platforms including the Amstrad CPC in this video of the history of Rampage by Novabug. And well, there will be a Rampage film in 2018 (2nd May in France) with Dwayne Johnson, no joke !
After a Nintendo DS version in 2011, Alekmaul just finished writing a Sega Megadrive version of Rick Dangerous II.
Bounder by Gremlin Graphics in 1986 is a classic. If you want to know its history, you can look at a video on Youtube of Bounder or read its history on Nowgamer.
This year, Swivel Creations Ltd will release a remake of Bounder on Iphone and Android with 3 graphic modes (C64, ZX Spectrum and Amstrad CPC).
The final version of a spanish Amstrad CPC game coming from Spain (thanks for a little bit of sun) : Top Top par Rantan, it's a platform and puzzle game with the particularity to be played by 2 players ! it uses the CPCTelera development framework (C language). Top Top was presented at the CPCRetroDev 2015.
I will try it as soon as I can find someone to play with.
The description of the game by its two authors (AlexySGH and Davitsu) : Eira and Elric, a pair of slightly absent-minded magicians, have accidentally unleashed a powerful curse that have divided them, locking them in the dephts of the Tower of Wizardry. Now, they must use their wit and cooperate from afar to escape from the tower. Explore the different levels, avoid traps and solve puzzles to meet your partner at the top.
Pentomino by Markus Macherey (Shining) is available since the start of 2017, and now as a collector edition box at PolyPlay.
Attention there are 4 differents products : with 3,5 disk (link above), with 3 disk, with tape, with juste the tape.
Like CPCRetroDev, they was a contest for creating adventure games organized by Bytemaniacos at the end of 2017, and three games were released for Amstrad CPC (download link below) and two for ZX Spectrum :
The third video by Keith56, author of Chibi Akumas (episode 1 et 2) which is about Z80 programmation on Amstrad CPC, Spectrum and MSX is this time about Amstrad CPC and ZX Spectrum screen layout and memory mapping and MSX Slots.
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