Archives of Genesis8 Amstrad Page from 1999 to 2024 about games, page 18 / 72





Just Get 9 patch 2, a reflexion game for Amstrad CPC by cpcitor and the other days

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Just Get 9 is atile-based puzzle game for the Amstrad CPC. If you like 2048, tetris, coloris, color flood, you’ll like it. You can visit the Itch.IO page of Just get 9 to download the latest version of this excellent game (patch 2).



WIP Tetris DotBAS by Francesc ALCAUCER for Amstrad CPC

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Tetris DotBAS is the latest WIP project by Francesc ALCAUCER after these two programs also written in Locomotive Basic :





Version 3 of the adventure game Tristam Island by Hugo Labrande (and incoming french version)

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The version 3 of the english adventure game Tristam Island by Hugo Labrande is available for 3,99 dollars (25% cheaper starting 20th december). The demo version is limited to the first chapter of the game for a game time estimated to 1 to 1h30 hour which will let you discover the game before buying it if you are interested at this low price.

This adventure game is using the framework used by Infocom's games, the Z-Machine, which was reversed-engineered and documented in the 90s and implemented on dozens of platforms. This is how "Tristam Island" is able to be released on 36 computers (8, 16, 32 and 64 bits), including the Amstrad CPC and PCW. The game uses a library optimized for speed and size, PunyInform by Fredrik Rasmberg and Johan Berntsson.

A french version will be available this coming monday 20th december 2021 with as usual a french demo version.

If you buy either the english of french version, Itch.IO cannot permit to get the other version freely. But with the low price you can buy both : a traduction needs a lot of work and all work merits some payment. But Hugo Labrande will give you a key of the version you didnt buy if you ask him.



Roland Goes Rescue 2 by Zoe Robinson, save Santa Claus and Christmas on your Amstrad CPC

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Roland Goes Rescue 2 is the latest game by Zoe Robinson. It's of course an Amstrad CPC platform game in the spirit of Roland in Time. You can see a video of Roland Goes Rescue 2 gameplay by Amstrad Maniaque on Youtube.

You play as Roland, a hapless assistant to Father Christmas, who is tasked with rescuing all the gifts Santa had planned to deliver to the good little girls and boys of the world. Why does Roland have to do this? Because the naughty goblins have stolen all the presents!

Guide Roland around all the weird and wonderful locations in the game to collect the gifts so Santa can deliver them. If you fail, Christmas is ruined – but don’t worry, you’ll be able to try again because it’s only a game… isn’t it ?




The Errand Boy, a graphical adventure game by Dwalin

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After Las Aventuras de Rudolphine Rur released in April 2020 by Dwalin, he just has released a new graphical adventure game : The Errand Boy which you can play online if you have no read Amstrad CPC computer or emulator.

The Errand Boy» is a short conversational adventure, originally written for MSDOS by Dwalin in 2021, using JSJ’s SINTAC G3 parser. Later it has been ported to DAAD, and also published for Spectrum, Spectrum Next, Amstrad CPC and MSX2. It is the first adventure that I translate into English (with the help of Jade, @lecambre and @buleste), so I hope you can forgive any mistakes I may have made. The history is the following : your boss reintroduced you as «the errand boy» … and you’re done! A thousand years of service does not deserve this, and someone will pay for it.



It's Behind you : the making of a computer game by Bob Pape about the R-Type game

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You can download the book by Bob Pape : It's behind you : the making of a computer game which is about the game R-Type that he wrote at the time on ZX Spectrum. The game was released in 1987 on Amstrad CPC with a remake by Easter Egg in 2012 (which you can see a video on Youtube).




PunyInform v3.3 by Fredrik Ramsberg and Johan Berntsson to write text adventure games

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PunyInform v3.3 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.

PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..

Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.

To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).

They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..

To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.

And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools.



Just Get 9, a reflexion game for Amstrad CPC by cpcitor and the other days

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Just Get 9 is atile-based puzzle game for the Amstrad CPC. If you like 2048, tetris, coloris, color flood, you’ll like it. You can visit the Itch.IO page of Just get 9 which includes a trailer video, and :

  • one-click play in-browser
  • download zip, play on your favorite emulator
  • zip contains disc image, tape images and even audio files for easy transfer to a real CPC

The beta version was awarded in CPC GAMEDEV CONTEST 2020 in Facebook group "Amstrad CPC pour toujours and beyond !". The final version is enhanced in many aspects for your gaming pleasure :

  • a gameplay based on alignment of tiles, which changes when tiles disappear, letting new ones fall and fill the gaps
  • rich dynamics making gameplay entertaining as you progress in skills
  • play with joystick or keyboard (arrows, qaop)
  • a big colorful playfield (vertical overscan 256x256 instead of the normal 320x200)
  • animation at solid 50Hz
  • music
  • digitized speech!
  • a few bells and whistles to be discovered…

Direct credits (see more credits in the zip and the game) :

  • project, coding, text, video, by cpcitor
  • music by The Other Days




Black Sea a WIP Amstrad CPC game by Mananuk

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Black Sea Treasure Hunters by Mananuk is an Amstrad CPC which beta version is available if you order the physical version. The game is already available on ZX Spectrum. You can see a video of the game Black Sea by Xenomorph.

The story of the game is the following : submarine Captain Robinson goes deep into the Black Sea to search for treasures and discover all the secrets that those waters hold. The small bathyscaphe has a very limited oxygen deposit, so you will have to go to the nearby ports to recharge the cylinders. You must be careful not to disturb the inhabitants of the sea if you do not want to end up in the depths of the Black Sea.




A french tutorial to write adventure games with DAAD in french

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Uto has written a tutorial to write adventure games with DAAD. This tutorial has been translated in french by Hugo Labrande who is the author of the game l'Ile de Tristam actually in english but soon with a french version.



Remake of the game Head over Heels on Nintendo Switch

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Head over Heels is a classic game released in 1987 by Ocean Software and written by Jon Ritman and Bernie Drummond. A remake was written in 2003 by Tomaz Kac (without IP rights) and freely available on Retrospec.

This remake is also on Steam by Piko Interactive which bought the IP rights. There is a longplay of this remake on Youtube.

And now there is another remake available on Nintendo Switch (eShop), which you can discover in a video.




WIP remake of Las Tres Luces de Glaurung by CheapeeSoft (and a 2006 remake)

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Reading three recent tweets by CheapeeSoft :

they are working on a WIP windows and android version of the spanish game Las Tres Luces de Glaurung. You can see a video of the original Amstrad CPC game par Jgonza.

Il est à noter qu'il y a déjà un remake de Las Tres Luces de Glaurung par M.A. Software (Miguel Ángel Jiménez Santana). Dont hesitate to see all the games he wrote as there are other remakes.





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