Archives of Genesis8 Amstrad Page from 1999 to 2026 about developpement, page 16 / 21






Youtube videos about Amstrad CPC graphics by MacDeath

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If you read Amstrad CPC forums, maybe you have read a few short messages by MacDeath. No I was only joking, you have read a lot of lenghty messages by him ! But he has also done some videos on Youtube on his prefered subject : Amstrad CPC graphics. The latest video by MacDeath is Amstrad CPC Graphics Live [Se02Ep04] (french audio).


Youtube video



8BP v030, a RSX library to create Amstrad CPC games in Basic, and a new 8bp game

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Jose Javier Garcia Aranda has written a new version of 8BP v30 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max). You can download 8bp on github.

Fresh Fruits and Vegetables is the last game programmed with 8BP and showed at the RetroMadrid 2017 meeting.


Youtube video






CPC Basic 3, an IDE for writing locomotive basic programs and compiles them in Z80 asm

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CPC Basic 3 is an integrated environment for developing programs for Amstrad CPC. It works on Windows, Linux (Mono) and Mac OS (Wine).

CPC Basic function is to allow input and editing a program and compile it to to generate the necessary machine code and run it on a Amstrad CPC computer or an emulator.

Programs are written in Basic language based on Locomotive Basic with a number of differences required because it is a compiler and optimize the speed of code produced.



8BP v027, a RSX library to develop Amstrad CPC games in Basic

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Jose Javier Garcia Aranda has written a new version of 8BP v27 (8bits de poder : 8bits of power), a RSX library for writing Amstrad CPC games in basic (26 Kb max). You can download 8bp on github.

This v27 version has 2 new features :

  • RINK RSX for ink animation
  • change state for sprites (badly translated from spanish)


Street Fighter II CPC still being developped

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Street Fight II CPC is still being developped by Augusto Ruiz (programmation), DaDMaN (graphics) and McKlain (sound). Here is a new video of Street Fight II CPC below, after the two of 2013 :

Dont expect a final version in 2016, but a beta is possible. The target is an Amstrad CPC 6128 with 128 Kb, sorry no CPC 464.


Youtube video



ccZ80 v3.1.5 and ccZ80++ by Emilio Guerrero, programmation in C on PC for Amstrad CPC

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cc80 v3.1.5 by Emlio Guerrero is the last version of this compilator for PC with a C syntaxe, to program on PC (windows or linux with Mono or Wine) for Amstrad CPC, ZX Spectrum and MSX.

But it now exist cc80++ which is of course inspired by C++ but also has a new target : Amstrad PCW.



Fuzix (unix clone) for Amstrad Notepad and PCW still developped by Alan Cox

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First announce in November 2014, Alan Cox continue programming on Fuzix (clone d'unix) for Amstrad PCW and Notepad. He is adding support for Amstrad NC200 at the moment.

It would be fun to use an ESPxx to add wifi to an Amstrad Notepad or PCW.




8BP v026, a RSX library to develop Amstrad CPC games in Basic

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Jose Javier Garcia Aranda has written 8BP (8bits de poder : 8bits of power), a RSX library for writing Amstrad CPC games in basic (26 Kb max). You can download 8bp on github (sources, demos and games examples, spanish and english documentation). It already exists three games including the last one Niburu :

  • mutante montoya (platforms /maze)
  • anunnaki (space ship arcade, vertical scroll)
  • nibiru (space ship arcade, horizontal scroll)

Youtube video




LZ48, LZ49 cruncher and decruncher in Z80 asm by Roudoudou

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Roudoudou has released a new cruncher and decruncher in Z80 asm and C source (for the 1st variant, wait a bit more for the 2nd variant). The decruncher is fast and small. So nicely included in a development environment on PC.



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