Benediction Coding Party #1, report and photos
-Announced by 64Nops, the Benediction Coding partie #1 organized by Eliot took place last week-end. You can read the report and see the photos.
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Announced by 64Nops, the Benediction Coding partie #1 organized by Eliot took place last week-end. You can read the report and see the photos.
Super Space Fuel Inc. is an EGA game in 16 colors and adlib sound programmed with Turbo C on a 486. It can be played starting on 8088 but its author Peter Bone recommend to use a 386 or 486. It's a connect type game, which you can see a gameplay video by Dosgamert on Youtube.
This article by Krusty on 64Nops is a reflexion on Z80 assemblers for programming for an Amstrad CPC. I know nothing of Z80 assembly, but I found this article interesting to read (english).
Caprice Forever v2021-11 by Frédéric Coste is a modified version of the Caprice emulator (by Ulrich Doewich) for windows (32/64 bit).
The place to be tonight at 7m on the Alicante university Youtube channel for the CPCRetroDev 2021 results.
Retro Theory is showing a photo of an internal card for Amstrad PPC 640 which is replacing the internal modem to add :
Sacred armor of Antiriad is a platform game written in 1986 par Javier Bravo Palacios and edited by Dinamic Sofware on Amstrad CPC.
On OursoN Retrogames's youtube channel, Kukulcan is showing a speedun in 15 minutes on Sacred armor of El Capitan Trueno.
Krusty (Benediction) is developping at the moment Benediction cross ASseMbler (BASM) which you can get in his github depot.
I will let Krusty present himself hit utility : these last months, I have worked on the Benediction cross ASseMbler that will be used in our next production.I have not yet tested it in real-world conditions, so ATM I have truly no idea of its efficiency/usability.
I write this message to let anyone give it some try and provide me feedback to fix potential bugs and eventually bring more features for its real official release.I guess the official release will be accompanied by a graphic version of basm for those that are not yet ready to use command line tools.
Its aim is not to replace rasm that is a really fast and good assembler. But it can be used in contexts where rasm cannot play. BTW it is not 100%compatible with rasm code.
Of course, there is no documentation ready yet, but you can get most of its possibilities in the files named good_xxx.asm in this directory of the github depot.
Among what is not (yet) available for rasm you can check the section, basic, or iterate examples.
Note that basm uses two assembling passes by default, but can stop at the first pass if there is no need to do another one or add additional ones if necessary (which makes the ifused example compatible with basm but not rasm).
Seen on the Amstrad PC Facebook group, Somhi has created a adaptator to use a PS/2 keyboard on an Amstrad PC XT (1512/1640/2086/3086). Check his other github depot which has additionnal informations including an external alimenation for Amstrad PC 1512 (and another link following the first).
The video was released on the 29th September 2021, Xyphoe is showing the 10 worst ever Amstrad CPC games.