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WIP Atic Atac for Amstrad CPC by John Ward

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Atic Atac is a classic on ZX Spectrum (Atic Atac on Wos). The game was written by Tim and Chris Stamper, it was published by Ultimate Play the Game (alson on the BBC micro) in 1983.

John Ward is working on a version of Atic Atac for Amstrad CPC (CPCWiki).

A first video of Atic Atac is available on John Ward's Youtube channel.


Youtube video



Export your Amstrad CPC game written with CPCTelera to an Android program

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Thanks to Xporter and RVMEngine available for the Amstrad CPC framework CPCTelera v1.5 (WIP), you can already test the possibility of exporting your Amstrad CPC game to an Android program.




After Hibernated and Eight feet under by Stefan Vogt, the curse of Rabenstein

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After Hibernated and Eight feet under, Stefan Vogt has released a new adventure game : the Curse of Rabenstein which takes place inside the german black forest at night... This adventure game has been released for several platforms : Amstrad CPC, C64, Plus/4, ZX Spectrum (+3, ESXDOS et Next), Amiga, Atari ST, msdos and any modern PC.


Youtube video



New game by Reidrac : Kitsune's Curse for Amstrad CPC 464

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The last game by Reidrac (Juan Martinez) is out since the 17th April : Kitsune's Curse.

Kitsun'es curse is the following of Golden Tail, where the Osaka Castle was released from the evil summoned by the dark heart of the Shogun. But not all ended well for everybody.

When the true nature of our hero Kitsune was revealed, something unexpected happened: he shape-shifted into a fox-man.

To make things worse, when he woke up after the transformation, the talisman had been stolen by the Yiga. This clan is known for their dark arts and their deals with the Yōkai (supernatural monsters), and it is believed that they hide it now in Akasaka Castle, trying to subjugate the power of the stone.

You play the role of the ninja spy, who is on a mission to steal the Golden Tail from the Yiga clan, and hopefully use it to break Kitsune’s Curse.

Kitsune's curse was tested by Xyphoe onr Youtube.


Youtube video





Help needed to finish an Amstrad CPC game : Takedown by Sigh

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Sigh has finished all the artworks for his game Takedown (inspired by the game Dive Kick) for Amstrad CPC in mode 1 with 128 Kb of RAM. He is needed help from programmers to finish his game. If you can help him, just click on the source link just below.









From Elite to Elite 2 and First Encounters on FrontierAstro

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The first Elite game is written by David Braben and Ian Bell, released in 1984. The Amstrad CPC version was written from the ZX Spectrum port. It has less ships (no Ananconda nor Transport) and minor differences in missions and titles.

Frontier Elite 2 was released in 1993 on Amiga, Atari ST and ms-dos. It's an open world without end nor scripted missions. As stated on the wiki page, it's now a shareware that you can download on Frontier Astro or its new version with better graphics working on actual PC : glFrontier.

If you want to play again Elite 2, you will find informations on Sharoma.

Frontier First Encounters was released in 1995 only for ms-dos, it was out too early with bugs which where corrected later. This time there a a story which you follow through events and missions, you will also meet the famous thargoids. Some missions can be done only with certain conditions or a minimum combat rating. It is also now a shareware which you can download on Frontier Astro with also a newer version working on current PC : Frontier First Encounters D3D. There is also glFFE and another version of glFFE by Nick.

And of course there is also Elite Dangerous which was released in 2014 on windows, MacOS, Xbox and PS4.


Youtube video



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