A work in progress of a Legend Of Zelda on Amstrad CPC+
-Zisquier (Amstariga) is working on a clone of Legend of Zelda on Amstrad CPC+ :
Youtube video
Zisquier (Amstariga) is working on a clone of Legend of Zelda on Amstrad CPC+ :
Seen on CPCRulez, No Recess has announced a WIP game for Amstrad CPC+/GX-4000, a preview will be showed at the Alchemie 2019 (1st to 3rd November 2019).
Arnaud Bouche is the author of Bitume inspired of Asphalt and Deeper Warrens inspired of the classic gauntlet with some RPG elements.
He is also the author of the WinCpctelera utility which lets you program quickly under windows a program using the CPCTelera framework which will compile also on Amstrad CPC with this CPCTelera library.
And it's with CPCTelera that he programmed a demo of Amstrad CPC+ sprites.
Slap Fight (A.L.C.O.N.) is a shoot them up already existing on Amstrad CPC since 1987. Abalore started to work on a remake in 2016 and today another video of this remake is available with the second of the game. Check the other videos on his Youtube channel.
Abalore accepts every help possible to make this new remake.
After the release of Arkos Tracker alpha 5 andt 6 by Targhan, it's the turn for the Disark utility.
Disark is a new cross-platform software (for Windows/Linux/MacOsX) developed because it was needed for Arkos Tracker 2, it is a Z80 disassembler/source converter.
Besides the disassembling part, the main goal of Disark is to convert a source into any other assembler's source. For example, AT2 Z80 sources heavily rely on RASM macros, which are not understood by other assemblers. So the trick is:
ERIDU : the space port by Jose Javier Garcia Aranda is a WIP Scramble clone created with the Basic library 8BP, after Frogger Eterno which is a clone of Frogger, released in a physical edition.
The last version of RASM is v0.113 (26th April 2019). This multi platform assembler (linux, windows, but not only like MorphOS on Amiga) let you program for Amstrad CPC.
The online documentation is available.
The last version of RASM is v0.112 (5th April 2019). This multi platform assembler (linux, windows, but not only like MorphOS on Amiga) let you program for Amstrad CPC.
The online documentation is available.
update v0.111
update v0.112
In quite old times, creating a new adventure game without programming it from A to Z meant using programs like :
DAAD could have been lost forever, except that the systems disks were found in 2014 by Mr. SAMUDIO and released in the public domain sadly without english support which was missing. Happily Tim Gilberts teamed with Stefan Vogt (author of Hibernated 1 released in 2018, a science fiction adventure) and restored and extended the english language support, and letting use a modern editor. The new version supports the same platform than the original DAAD. A new version of DAAD (v2 R2) (all tools to create a new game) was released in 2018 and a DAAD compiler v2.42 update in 2019. DAAD also supports the german language now.
But today you can use other tools than excluding or complimentary to DAAD :
So want to write game, what about reading tips about using Quill/PAW/DAAD by Stefan Vogt ?
Arcade Game Designer v0.7.3 is a Windows (32/64) utility by Jonathan Cauldwell to write games for Timex/Next, ZX Spectrum, Amstrad CPC, Acorn Electron, Dragon/Coco and Enterprise, without any knowing of programmation.
This new version adds : Windows 32 bit version, option to import AGD/AGDX games from TAP files, new options in the script generator, new tool to check for mistakes, 2 default fonts, numerous bug fixes, support for Acorn Electron, Dragon/Coco and Enterprise, updated documentation.
There is a forum about AGD.
Slap Fight (A.L.C.O.N.) is a shoot them up already existing on Amstrad CPC since 1987. Abalore started to work on a remake in 2016 and today a second video of this remake is available with the first level of the game.
Abalore accepts every help possible to make this new remake.
The last version of RASM is v0.110 (27th February 2019). This multi platform assembler (linux, windows, but not only like MorphOS on Amiga) let you program for Amstrad CPC.
The online documentation is available.
update v0.109 - bugfix crash when trying to save with a negative size - bugfix crash case with macro and wrong parameter number - bugfix EDSK update - IFDEF/IFNDEF now scans for macro names - TZX/CDT output support (not working) - RUN directive may use unknown var as parameter - embedded Rasm may return info struct about errors and symbols There is more different files to download: - msdos version - windows 32bits executable - windows 64bits executable (20% faster than 32bits version) - sources update v0.110 - allow numeric expression beginning with + - bugfix uninitialized memory reads and memory leaks with embedded Rasm
Jose Javier Garcia Aranda has released a new version of 8BP v36 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max). You can download 8bp on github.
Jose Javier Garcia Aranda has released a new version of 8BP v35 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max). You can download 8bp on github.
Jose Javier Garcia Aranda has written a new Amstrad CPC game, Space Phantom, with his RSX Library 8BP (with the not yet released v35), which allows to write games in basic (26 Kb max). You can download Space Phantom on github.
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