SDCC v4.0.0 (C programming for Amstrad CPC) on PC and MacOS
-A new version of the ANSI-C compiler SDCC v4.0.0 is available since the 30th January 2020 for windows, linux and MacOS.
A new version of the ANSI-C compiler SDCC v4.0.0 is available since the 30th January 2020 for windows, linux and MacOS.
Sigh has finished all the artworks for his game Takedown (inspired by the game Dive Kick) for Amstrad CPC in mode 1 with 128 Kb of RAM. He is needed help from programmers to finish his game. If you can help him, just click on the source link just below.
Jose Javier Garcia Aranda has released a new version of 8BP v39 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max). You can download 8bp on github.
A new game comes with this new version : Blaster Pilot, an arcade game inspired in part by Time Pilot (Konami).
No Recess gave news about Sonic GX for Amstrad GX-4000 on CPCWiki the 29th November.
There is no new video but they are several screenshots. The release date is now estimated in 2022.
After the announce by No Recess about Sonic GX on Amstrad GX-4000 game, Novabug is showing the first level alone then a four screen comparison with the Mega Drive, Master System et Master Gear versions !
GGP will release a beta of their Toki port for Amstrad CPC tonight.
Oldschool is beautiful did post yesterday a video of the first level.
There is also a video by Xyphoe of the Toki beta.
GGP is working since 2018 on an Amstrad CPC version of the well know arcade game Toki.
Oldschool is beautiful did interview his two authors at the RGC 2019 meeting.
In this video you learn what GGP means : Gros Gland Production, which translates to Big Acorn (oaknut) Production, yes really.
Jose Javier Garcia Aranda has released a new version of 8BP v38 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max). You can download 8bp on github.
One thing about this version is the game Happy Monty (11th at CPCRetroDev 2019), you should read this article about how the game is done (spanish).
The results of the CPCRetroDev 2019 competition are out, see below. Congratulations too all the teams for their efforts from the last to the first. Writing a game is certainly not the easiest thing to do between programmation, gameplay, graphics and sound. Thanks to you for all your work which helps the Amstrad CPC live still.
I will try to take time to test them all in the following days. My first try will be the 31th game : Cpcrogue as I like roguelike games.
A new version of the ANSI-C compiler SDCC v3.9.0 is available since the 15th April 2019 for windows, linux and MacOS.
The last version of the C compilator for PC and MacOS z88dk v1.99c is out since January 2019, more details here.
No Recess did announce a WIP Amstrad GX-4000 game, and now the information is known, it's Sonic GX.
The game is programmed by NoRecess (Condense), graphics upgraded by CeD (Condense), audio by Targhan (Arkos) and tests by TotO, Overflow and Longshot.
There is a thread about Sonix GX on CPCWiki. More informations will be revealed in the Blast Annual 2020 (WIP newspaper). The game will be released officially in 2020.
A second video of Sonix GX is on Youtube.
Jose Javier Garcia Aranda has released a new version of 8BP v37 (8bits de poder : 8bits of power), a RSX library to write Amstrad CPC games in basic (26 Kb max). You can download 8bp on github.
This version is faster, the COLAY command is better, and a new manual.
CPC Soccer is a football game WIP by Voxeltower. Go see his tweet (source link below) to see a small video of wat already is in the game.
Seen on Amstradiens Facebook group, M4 Player by Roland Rzasa is a video player using mode 0 (160x200) so in 16 colors. With a demonstration of the Beverly Hills Cop's trailer on Vimeo.
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