Archives of Genesis8 Amstrad Page from 1999 to 2024 about games, page 10 / 72





WIP Keymaster's Journey by 21st Century Amstrad, an Amstrad CPC game for the CPCRetroDev 2023

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Keymaster's Journey by 21st Century Amstrad is a WIP Amstrad CPC gamme for the CPCRetroDev 2023 contest. For the moment you can see the sprites which will be used in the game on their Twitter account.



Jewel Master by Raul Garcia, an Amstrad CPC arcade game for the CPCRetroDev 2023

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Jewel Master by Raul Garcia (Retromaniacos) is one of the first released games for the CPCRetroDev 2023 contest.

It's a simple arcade game, use QAOP to move and get the 4 treasures. I am blocked at one level (see screenshot below) as there were only 3 treasures.

The video below is showing the game.




Nita by haThus, an Amstrad CPC platform game for the CPCRetroDev 2023

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Nita by haThus is one of the first released games for the CPCRetroDev 2023 contest.

It's a platform games whose grapgics are really nice. I hope you will be better than me against the ennemies to pick up back all the stolen eggs by the villain.

The video below is showing the game, but on the youtube channel of the creator, there is a video showing how the game was made.




Ghost Trick Delirium by GGP (halloween edition 2023) for CPC+/GX4000

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Ghost Trick Delirium (halloween edition 2023) by GGP for Amstrad CPC+ and GX4000 is a modification of the recent Ghost Trick for ... Halloween. Available on the Amstradiens Facebook group and Gamejolt.




VEZZA, a Z-machine interpreter for Amstrad CPC and PCW by Shawn Sijnstra and Stefan Vogt

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Shawn Sijnstra (and Stefan Vogt) continue to update VEZZA his Infocom/Inform/Z-machine interpreter for Amstrad CPC and PCW (and other computers) to play adventure games without needing a memory expansion (Inform format v1 to v8), under CP/M and not Amsdos.

The program you need to dowload is different if you are using an Amstrad CPC (vezza-nb.com) or a PCW (vezza-90.com).



PunyInform v5.1 by Fredrik Ramsberg and Johan Berntsson to write text adventure games

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PunyInform v5.1 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.

PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..

Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.

To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).

They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..

To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.

And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools.



Space Rescue in Jupiter, a new action game for Amstrad CPC by Antero Martinez

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Locus Eremus is a new action game for Amstrad CPC by Antero Martinez.

The game is made in basic 1.0 with assembler parts, with 5 levels and an end. It is available as WAV, CDT and DSK.



Mimo's quest, an adventure game by Chris PERVER for Amstrad CPC

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Mimo's Quest by Christ PERVER is an adventure game released in 2020 and last updated in August 2023.




History of the Amstrad CPC by Génération Micros in three parts (french)

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Génération Micros made three videos about the history of the Amstrad CPC (french) :

Other videos are about individuals games, I invite you to check them too.




New games for DOS and Amstrad CPC by the New Retro Show

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Looking at videos on Youtube, I stumbled on the New Retro Show and two of his series of videos :

One nice game in the video is Cara Grabs Antimatter which is playable on the page (finished it in 11:22 with some time off keyboard). The game is using CGALIB by Cyningstan, a library for Open Watcom C.

A good part of the DOs games showed will work on CGA and 8086 processor.




Play Amstrad CPC games with an IR controle remote by Poulette 73

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Why playing to Amstrad CPC games with a keyboard or a joystick (original or USB) when you can play differently : with an IR remote control ? It's what has done Poulette73 but you will need the RSF3 expansion by TMTLogic. And the programs must be adapted as you will see in two videos :

Poulette73 is presenting the RSF3 on CPCRulez.




WIP Roland Retires, an Amstrad CPC game by Brick Fabrik

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Roland Retires is a new Amstrad CPC game by Brick Fabrik near completion which will be presented at the Amstrad Eterno event at Malaga on the 30th September. Code and design are by Mode 2 and music by Riskwood (you can hear the music here.

Roland Retires, an Amstrad CPC game by Brick Fabrik



WIP Booty the remake for Amstrad CPC by Salvador Cantero

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Booty the remake first released on ZX Spectrum in 2019 by Salvador Cantero is a remake of the original game still for ZX Spectrum in 1984 by Firebird Software and in 1986 on Amstrad CPC. This remake is now released on Amstrad CPC, see the announcement on Twitter.

It is programmed with the collaboration of Beyker, Brundij and Atila Merino. The game will be showed on the Play on Retro stand at AmstradEterno. Check the short video of Booty the Remake on Twitter.



Chloe Aprende a Reciclar and Rigor Mortis, two Amstrad CPC platform games by Churrosoft

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Thanks to Youtube which showed me a video of Chloe aprende a Reciclar by Francisco José Poyato Falero (Churrosoft), which did lead to his other platform game : Rigor Mortis, which I had both missed at their release (about 2 months ago, seing the download date).





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