Archives of Genesis8 Amstrad Page from 1999 to 2025 about games, page 1 / 84






CGA Oh Mummy by Fitosoft for 808x PC and CGA

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CGA Oh Mummy by Fitosoft for 808x PC and CGA video card is of course a remake of the big classic Oh Mummy.



The Key episode 3, a point and click adventure game

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The Key episode 3 is an Amstrad CPC graphical adventure game with a point and click interface, using the Paket engine released in 2019 for the demo Escape the ROM game , written by Jordi Sureda (graphics) and Santi Ontañón (code).

You can download the episode 3 of The Key after solving a puzzle.



WIP Roland on the Slopes par David Moore, un jeu d'action pour Amstrad CPC+

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David Moore is working at the moment on Roland on the Slopes which is an Amstrad CPC+ remake of the CPC old game Roland Horace Goes Skiing.


Youtube video



Machu Picchu Battle, an Amstrad CPC action game by Ezzon

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Machu Picchu Battle par Ezzon est un jeu d'action et d'aventure Amstrad CPC disponible sur Itch.IO.

The Inca Empire is on the brink of collapse under the advance of Pizarro and his men. In a desperate attempt to preserve his power, Atahualpa orders a sacred sacrifice: the life of Pizarro’s baby, whose blood, offered to Pachamama, will invoke her protection. The baby remains imprisoned high in the Andean mountains, and Pizarro faces a crucial mission — to rescue him before the sacrifice takes place.

To access the Mountain of Sacrifice, you will need to obtain the Sacred Leaf, which will allow you to climb to great heights. The shaman will give it to you in exchange for 16 gold coins. One of these coins is kept in a fortress, and the key to enter it is held by one of the Incas you will encounter along your journey.


Youtube video




Hill 19 available thanks to Games that Weren't

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Games that Weren't is a website dedicated to games, finished or not, that were never commercially released (Games that Weren't on Twitter).

This time, Games that Weren't managed to get their hands on Hill 19 (an Ikari Warriors/Commando game with a strategy twist) thanks to its Amstrad CPC developer : Lance Abson. The floppy disks he sent contain the source code for the game and some versions of the game, which was originally intended to be distributed by Gremlin Graphics. You can download everything from their website.


Youtube video



WIP Moonstone by Jean-Marie, an Amstrad CPC remake of a 1991 Amiga/PC game

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After a modification of Turrican, Jean-Marie is working on an Amstrad CPC remake of a 1991 classic for Amiga and PC : Moonstone.

For the moment there is no collision detection nor enemies AI, but you can move through the 4 levels.

The Moonstone Tavern is a dedicated site for the original Moonstone game if you want to know more about it.


Youtube video




Transversion v1.1 by David Moore, an action Amstrad CPC game

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Transversion v1.1 is an Amstrad CPC by Dave Moore using the CPCTelera library. It's a port of the 1983 Solar-Fox/Gridrunner game originally for the ZX Spectrum. This version fixes the drawing artefacts sometimes left behind when an enemy projectile disappears off the edge of the grid.

He is also writing a remake of the great classic Wizardry 1 (originally on Apple 2).





An Exolon remake for PC by Space-Time Games

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Exolon the continuing adventures by Space-Time Games is a PC remake of the classic Exolon written by Raffaele CECCO in 1987 and edited by Hewson. Don't hesitate to go check the Itch.IO page of Space-Time Games as it isn't the only retro remake he made.


Youtube video



Traffic for Amstrad CPC translated in several languages by Vag

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Vag a traduit Traffic an Amstrad CPC game, a mix of a traffic simulator, arcade and puzzle, in several languages : English, French, German, Greek, Portuguese, Spanish. he also did correct some problems.


Youtube video



PUSHORI64+, an Amstrad CPC reflexion game by Marco Spedaletti written in ugBASIC

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ugBASIC by Marco Spedaletti is a compiled basic which works on many computers including the Amstrad CPC(+). In fact this compiler write the code so a program works whatever the features of the targeted computer, a feature which doesnt exist in hardware will be managed by software. For ugBASIC's github it's here, an official Facebook group of ugBASIC and even an ugBASIC forum.

There is also an IDE for ugBASIC v1.17 still by Marco Spedaletti available on Itch.IO for Windows.

Marco wrote in 2024 a Sokoban game : Soko64+, of course in ugBASIC.

He just wrote PUSHORI64+, a new game inspired by Pushori which was a popular puzzle and skill video game originally developed by Toni Pa (or Tony Pa) in the Flash era. It's based on a rather simple concept, but it requires planning and logic to master. The game involves "clearing" a playing area of blocks that have the same symbol.


Youtube video



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